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NeSteppedAnimation: Stepped Animation Plugin for Unreal Engine

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Introduction

NeSteppedAnimation is an Unreal Engine plugin. This plugin introduces stepped animation functionality, allowing animators to create discrete, non-interpolated keyframe transitions. The result is a stylized, choppy animation effect that enhances timing and pose clarity without smooth in-betweens. This can be particularly useful for creating unique visual styles or for applications where traditional smooth animations are not desired.

Demo

NeSteppedAnimation Showcase Video
  • First Person View Demo - Experience the NeSteppedAnimation plugin from a first-person perspective, showcasing how the plugin handles animations in an immersive, player-centric view.

  • Third Person View Demo - See the NeSteppedAnimation plugin in action from a third-person perspective, demonstrating the plugin's ability to enhance character animations with stepped keyframe transitions.

  • Top Down View Demo - Observe the NeSteppedAnimation plugin from a top-down view, highlighting how the plugin manages animations for overhead camera angles commonly used in strategy and simulation games.

Installation

To install the NeSteppedAnimation plugin, follow these steps:

  1. Purchase the Plugin:

    • Use link or visit the Unreal Engine Marketplace and search for "NeSteppedAnimation."
    • Purchase the plugin from the Marketplace.
  2. Install through Epic Games Launcher:

    • Open the Epic Games Launcher.
    • Navigate to the Unreal Engine section and go to your Library.
    • Find the NeSteppedAnimation plugin in your Vault and click on "Install to Engine."
    • Select the version of Unreal Engine you are using and click "Install."
  3. Enable the Plugin:

    • Open your project in Unreal Engine.
    • Go to Edit > Plugins.
    • In the Plugins window, search for "NeSteppedAnimation."
    • Check the box to enable the NeSteppedAnimation plugin.
    • Restart Unreal Engine to apply the changes.

Usage

Once the plugin is installed and enabled, you can start using it in your animation blueprints.

Creating a Stepped Animation Node

  1. Open an Animation Blueprint:

    • Navigate to the Content Browser and open an existing Animation Blueprint or create a new one.
  2. Add the Stepped Animation Node:

    • In the Animation Graph, right-click to open the context menu.
    • Search for Stepped Animation or navigate to Nevarok > Animation and select Stepped Animation Node.
    • Connect the Stepped Animation Node to your animation network as desired.

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Stepped Animation Node

Configuring the Node

The NeSteppedAnimation node has several configurable properties:

  • Frames Per Second (FPS):

    • Determines the number of frames per second for the stepped animation.
    • Lower values result in a choppier animation with more noticeable steps.
  • Delta Time Multiplier:

    • A multiplier is applied to the delta time, allowing you to speed up or slow down the step frequency.
  • Step Root Location:

    • If enabled, the root location will be stepped.
  • Step Root Rotation:

    • If enabled, the root rotation will be stepped.

Example Setup

  1. Basic Setup:

    • Add a Stepped Animation node in your animation blueprint.
    • Connect the node to the desired animation pose.
  2. Configure Properties:

    • Set the Frames Per Second to achieve the desired stepping effect.
    • Adjust the Delta Time Multiplier to control the frequency.
    • Enable or disable Step Root Location and Step Root Rotation based on your needs.

Support

For support, please visit the support page.